Trust and privacy
Privacy
SwordFury is a multiplayer browser-game alpha. There are no accounts, forms, payments, analytics, chat, or public sign-up.
Battle connections
When you enter a battle, your browser opens an encrypted connection to our game server. Movement, aim, weapon and combat inputs are sent to simulate the shared battle. Other connected players receive your anonymous combatant position, team and match statistics. No name or email is requested. Your slot is returned to a bot when you disconnect. Match data is held in memory, not a persistent player profile.
Browser choices
Current game preferences are kept in memory for this page session. An earlier concept page may have saved a faction in localStorage under crown-and-cinders-oath. The game does not read or transmit that legacy choice. You may remove it through browser site-data controls.
Server requests
Like most websites, the server may record basic request logs for operations and security. These logs can include IP address, request path, browser or user-agent information, and time of request. Site logs rotate daily with 14 rotations. The game server temporarily uses connection addresses to limit abuse.
No third-party analytics service is included. The game does not request camera, microphone, location or contact-list access.
Email contact
If you email contact@swordfury.com, your message and email address are forwarded through our email provider to the site owner to handle your request. Do not include passwords, payment information, or other sensitive details. This address is not a marketing subscription.
Changes
This notice may change if the website's features change. Any future account, form, payment, or analytics feature should be accompanied by an updated notice before it is used.